How World of Warcraft could make more money
I’ve been playing a bit of World of Warcraft ever since my classes ended. Lvl 52 Alliance Rogue on Spirestone if anyone plays
Currently, Blizzard (as far as I know) has three streams of revenue from gamers:
- $15/month subscription to play
- $40-50 to buy the game (however, now you can just download the free 15 trial and pay $15 to upgrade without buying the game)
- $25 for character transfer between servers
I think both Blizzard and players would benefit by introducing some more paid features:
- $25 - Alliance/Horde faction swap
- $25 - Character race change
- $15 - Character name change
- $15 - Character sex change
This is just coming from a player’s perspective. Obviously offering something like faction swap might create some balance issues in the game, but that could be fixed by instituting some limits.
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